Gallifrey Station / Clark Point 1
OrbitMechanic
Recovering rocket scientist. Building strange, useful things in low orbit.
01 / Captain's log
A small station with a long antenna.
Part workshop, part arcade, part launch pad. The work here starts with a question and ends with something you can open in a browser.
I'm Bob Clark — the Orbit Mechanic. I spent years around rockets, then traded the launch pad for a workbench and started building small worlds that make complicated systems legible.
Gallifrey Station is the home base for that work: local-first tools, playable experiments, and simulations that treat software as a place you can visit rather than a product you consume.
No trackers. No ads. No growth funnel. Just experiments, shipped.
- Callsign
- Orbit Mechanic
- Home port
- Florida, USA
- Affiliation
- Orbital Investments LLC
- Mission
- Make complex systems legible.
- Signal
- Online
02 / Docking bays
Recent launches
Ten live experiments, sorted by what they are: applications for daily use, games to poke at, decentralized finance experiments that run on their own, and spatial computing experiments that make whole worlds legible.
Applications
Local-first tools with no accounts and no cloud dependency.
Bay 01
Live
Mindsphere
A local-first sphere mind mapper built with Rust and Bevy. Groups settle into living outlines, planets skin the globe, and your thoughts never leave your device.
Open bay
Bay 02
Live
Sift
A private, ad-free image board for the open web. Search museums, archives, memes, and open collections, then mix a feed from what you keep. A VPN check runs before it reaches out.
Open bayGames
Playable worlds, arcade homages, and one very determined board game.
Bay 03
Live
Hamburger Helper
A 2D burger-stacking arcade game in the tradition of Burgertime. Climb ladders, drop ingredients, throw pepper.
Open bay
Bay 04
Live
Elevator Action
A 2D sprite-based arcade homage in Rust and Bevy. Ride two elevators through eight floors, crack the red doors, and reach the getaway car.
Open bay
Bay 05
Live
Tak
The Tak board game with a Monte Carlo Tree Search opponent. Place stones, build roads, cap towers.
Open bay
Bay 06
Live
Tapper: Last Call
Four bars, four crowds, one bartender. Pour and slide mugs, catch the empties, chase tips, and follow the still can through the shell game across saloon, sports, punk and alien bars.
Open bay
Bay 07
Live
Pac-Man 3D
A 3D take on the arcade classic. Munch dots, dodge four ghosts, and flip the hunt with a power pellet — on desktop or phone, with keyboard, gamepad or touch.
Open bay
Bay 08
Live
Spy Hunter: Interceptor
Top-down vehicular combat in Rust and Bevy. Shoot enemy traffic, protect civilians, board the weapons van, then survive the car-to-boat switch through four terrains. Original pixel art and chiptune.
Open baySpatial Computing Experiments
Full-scale worlds you can fly through, inspect, and watch change over time.
Decentralized finance experiments
On-chain systems that pay their own way.
Also in the hangar
All repositories03 / Dispatch
The Omniverse
The station's video channel. Field notes on the convergence of emerging technologies — demos, experiments, and the occasional transmission from the workbench.
Open the channel04 / Gateways
Open a channel
The station is reachable on the usual frequencies. Pick a door.